AnimationGroupElement

public enum AnimationGroupElement

The element of animation that used to describe the animation group properties you want to set.

  • Attach this animation group to the specific UIKit view.

    Declaration

    Swift

    case view(UIView)
  • Specifies the amount of time (measured in seconds) to wait before beginning the animations.

    Declaration

    Swift

    case delay(Float)
  • Determines the number of times the animation group will repeat.

    Declaration

    Swift

    case repeatCount(Int)
  • Sets a Boolean value that controls whether that repeats this animation group forever.

    Declaration

    Swift

    case repeatForever(Bool)
  • Determines if the animation group plays in the reverse upon completion.

    Declaration

    Swift

    case autoReverse(Bool)
  • Sets multiple animations to be grouped.

    Declaration

    Swift

    case animations(Array<Animation>)