AnimationGroupElement
public enum AnimationGroupElement
The element of animation that used to describe the animation group properties you want to set.
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Attach this animation group to the specific UIKit view.
Declaration
Swift
case view(UIView)
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Specifies the amount of time (measured in seconds) to wait before beginning the animations.
Declaration
Swift
case delay(Float)
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Determines the number of times the animation group will repeat.
Declaration
Swift
case repeatCount(Int)
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Sets a Boolean value that controls whether that repeats this animation group forever.
Declaration
Swift
case repeatForever(Bool)
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Determines if the animation group plays in the reverse upon completion.
Declaration
Swift
case autoReverse(Bool)
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Sets multiple animations to be grouped.
Declaration
Swift
case animations(Array<Animation>)